AI Insights · Timothy · July 2022
Top 5 3D Cartoon Games in Norway Q2 2022
Review of the performance of the top 5 3D cartoon games on a unified platform in Norway during Q2 2022, highlighting trends in downloads, revenue, and active users.
In the second quarter of 2022, the top 5 3D cartoon games on a unified platform in Norway showcased varying trends in downloads, revenue, and active users. The data, provided by Sensor Tower, reveals insightful patterns that mark the performance of these popular applications.
Subway Surfers saw a significant surge in its weekly revenue, peaking at approximately $10.7K in mid-May. Weekly downloads reached a high of 14.8K during the same period, while active users grew steadily, hitting a peak of 219.6K at the end of May before stabilizing around 196.2K by the end of June.
Fishdom experienced a more fluctuating revenue stream, with weekly earnings peaking at $46.7K in mid-April and tapering off to around $31.2K by the end of June. Downloads showed a declining trend, starting from 4.1K at the end of March and ending at 3.7K in the last week of June. Active users remained relatively stable, with minor fluctuations, peaking at 21.7K at the beginning of May and ending at 21.3K in the last week of June.
Pokémon GO demonstrated strong revenue performance, with a notable peak of about $197K in the last week of May. Downloads showed a gradual increase, peaking at 3.8K in mid-June. Active users consistently grew, reaching a high of 137.2K in mid-June before slightly dropping to 133.5K by the end of the quarter.
Parking Jam 3D had modest revenue figures, with a peak of $189 in mid-April. Downloads saw a peak of 2.9K in late April, while active users peaked at 5.8K during the same period. The app's metrics showed a decline towards the end of the quarter, with downloads at 1.5K and active users around 4.3K by the end of June.
Clash Royale exhibited a fluctuation in weekly revenue, peaking at $46.4K in early April and ending at approximately $17.8K by the end of June. Weekly downloads remained relatively stable, with minor variations, peaking at 2.5K in early April. Active users saw a steady decline from 217.3K at the beginning of the quarter to 175K by the end of June.
For more detailed insights and comprehensive data, visit Sensor Tower.